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Automated synthesis of steady-state continuous processes using reinforcement learning |
Quirin Göttl1(), Dominik G. Grimm2,3,4, Jakob Burger1 |
1. Technical University of Munich, Campus Straubing for Biotechnology and Sustainability, Laboratory of Chemical Process Engineering, 94315 Straubing, Germany 2. Technical University of Munich, Campus Straubing for Biotechnology and Sustainability, 94315 Straubing, Germany 3. Weihenstephan-Triesdorf University of Applied Sciences, 94315 Straubing, Germany 4. Technical University of Munich, Department of Informatics, 85748 Garching, Germany |
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Abstract Automated flowsheet synthesis is an important field in computer-aided process engineering. The present work demonstrates how reinforcement learning can be used for automated flowsheet synthesis without any heuristics or prior knowledge of conceptual design. The environment consists of a steady-state flowsheet simulator that contains all physical knowledge. An agent is trained to take discrete actions and sequentially build up flowsheets that solve a given process problem. A novel method named SynGameZero is developed to ensure good exploration schemes in the complex problem. Therein, flowsheet synthesis is modelled as a game of two competing players. The agent plays this game against itself during training and consists of an artificial neural network and a tree search for forward planning. The method is applied successfully to a reaction-distillation process in a quaternary system.
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Keywords
automated process synthesis
flowsheet synthesis
artificial intelligence
machine learning
reinforcement learning
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Corresponding Author(s):
Quirin Göttl
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Just Accepted Date: 29 March 2021
Online First Date: 18 May 2021
Issue Date: 10 January 2022
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